Here comes the League of Legends derivative game trilogy! The fist game universe is finally about to open.

Previously, Xiao Lei mentioned the derivative game series of the glory of the king. Based on the original world view, these games have built more than MOBA games, which not only expanded the details of the whole game world view, but also expanded their influence with different types of games, which can be described as a multi-faceted thing.

Just recently, League of Legends also launched a four-part derivative game, which tells the stories of four heroes with four game mechanisms, so that the broken king and other characters have their own independent games.

However, apart from the emotional effect, are the quality of these four games up to standard? Is the so-called derivative game a skin-changing game based on the original modeling? Does fist have the ability to make four games with completely different mechanisms? Today, let’s see if these four games laid out in League of Legends have the ability to hold up and open the League of Legends universe!

"Broken King: Legend of League of Legends" is the first game based on the League of Legends universe.This book was developed by Airship Syndicate Studio, and its distinctive artistic style comes from legendary cartoonist Joe Madureira (who is also the producer of two games, Battle Chasers and Darksiders).

In this turn-based RPG, players will control a team composed of characters from League of Legends, freely configure the lineup, explore the streets and alleys of Birgewater, the mysterious shadow island, and experience the unique battle line system.

In this game, players can see all the places in the game story more comprehensively in the mode of overlooking the angle. In the exploration mode, it will be very similar to the Diablo series, while the modeling of the game is optimized and refined based on the original, and the fighting mechanism will return to the turn-based system that pays more attention to strategy and tactics. It is also a game mode that releases skills, and I believe players will be more familiar with it.

This game has been logged into Steam and sold, and it is also the first game in the League of Legends derivative series.

And on the other side,"Nunu Song: Legend of League of Legends" was developed by Tequila Works, the studio that produced Frost China. It invites new and old players to experience the League of Legends universe from a new perspective.

The style of "Nunu Song: Legend of League of Legends" will be similar to Tequila Works’ "Frost China", focusing on decryption and exploration. The cartoon rendered pictures make the cute one person and one beast more vivid.Players have to operate Nunu and his snowman friend Willamp to decrypt and dig up the mysteries, myths and legends buried deep in the tundra.

The interesting part of the game lies in the interaction between Nunu and Willump. The game designs a lot of interactions about this man and beast, which will be different according to different scenes. Willump even throws snowballs at Nunu to play and bring food to Nunu. The gameplay revolves around this big and small character, and the gameplay will be similar to "Cona: Bridge of Spirit" or "The Vulture".

The game will be released in 2022, landing on PS4, PS5, XboxOne, Xbox Series X/S, Switch and PC(Steam/Epic Games Store/GOG) platforms.

The protagonist of the third game "Gathering Crisis: Legend of League of Legends" is our "time wizard" Ike, and the game will also go to the familiar stage of Zuan.

In this story-oriented action platform game, the player will be transformed into a young inventor Ike, using his magical machine to manipulate time and explore the amazing city of Zon. Players can bring Ike’s full potential into full play;Explore all kinds of maps and scenes while extreme parkour moves around, and upgrade various fighting and time control skills to help you defeat the strange enemies in Zon.

"Gathering Crisis: Legend of League of Legends" was developed by Double Stallion Games. The game is a 2D action platform game. Because of the time backtracking and the setting of horizontal action, it is easy for players to think of the game "Samurai: Zero" with the same concept of playing time, but they just don’t know whether the game will develop in the direction of Roguelike or Galaxy Demon City.

The game will be released in 2022. If you like, you can go to Steam to pay attention to a wave.

The fourth game is a very special music parkour game. Players will manipulate Giggs to follow the music beat, blasting, bouncing and leaping, avoiding obstacles, destroying enemies and igniting fuses, causing the greatest confusion.While avoiding Heimerdinger’s pursuit, he caused endless music confusion, and finally completed Giggs’ mission-making the greatest giant bomb in history.

This game combines the beat of music with the platform jumping mechanism of Parkour, and players can even use the free explosion system to improvise additional explosions and get extra points.

The game has been sold on Steam, and you only need to experience it in 38 yuan.

These developed derivative works do not exist only as accessories of the original, and these derivative games can open the world view of the original from a special perspective. After all, there are not many opportunities to learn the story in the original game of League of Legends, and the hero’s personal introduction text seems a little thin, so the derivative works are supplemented, and the story written from the hero’s personal perspective can describe the details behind the role to the player more clearly and in detail.

In terms of developing the surrounding culture, the fist has always spared no effort. For example, the animation League of Legends: Battle of Two Cities, which was previously released on Netflix, has broken the 46-day consecutive championship record of Squid Game and directly ranked first in Netflix’s global ratings list. Its animation quality can be imagined. It took six years to make nine episodes of animation and conquered the global audience with quality.

On the other hand, the virtual women’s group KDA, which is based on the game characters, continues to add heat to the game. The MV of songs announced several times has attracted the attention of players and even outsiders, and the production of derivatives has even become the main business of fists. This professionalism has left many animation companies behind.

This time, we can also see the efforts of the fist in expanding the game categories. Although these four types of games are not uncommon, they are all good attempts for the fist, proving that they can not only make excellent independent games but also shape the world view through narrative games.

Interestingly, taking the individual hero as the fulcrum of the story narrative, the game can supplement the settings that were not clearly described, and at the same time, it can present the huge world view one by one in batches. For example, "Nunu Song: Legend of League of Legends" takes players to learn about the snowy Fredred; "Gathering Crisis: Legend of League of Legends" is to see the chaos of Zon City from Ike’s perspective, so that players can see different scenes of the same world view.

From the KDA women’s group to League of Legends: Battle of Two Cities, which took six years to produce, the fist League of Legends universe was officially launched in four games today. Although it is only in its infancy now, this lineup and scale can definitely be compared with the most popular Marvel Universe and DC Universe. Coupled with the upsurge brought by the recent game completion, fist may really establish an independent universe in the game industry this time.

Establishing a game universe is not a simple matter. In order to pave the way for the whole huge world view, a lot of work needs to be done in the early stage. In fact, at the beginning of the design of League of Legends, I didn’t expect the game to develop to such a grand occasion, let alone build my own game universe. Many world outlook designs were gradually improved in the later stage.

But the bigger the world view, the more difficult it is to grasp its scale, and many settings will conflict with the gradually expanding world view.Creatures like World of Warcraft are also eating books in the latest versions. The bigger it is, the more difficult it is to control, and so is League of Legends. It will become more and more difficult to set and expand the world outlook.

However, once the huge world outlook and games are formed, their possibilities will be infinitely expanded. For example, today’s Marvel Universe has spawned countless heroes’ personal movies and dramas, and now it is constantly starting to enter the game industry.

The League of Legends has to do the opposite. It has to move from games to film, television, animation and even virtual idol industries, so that the game culture can become an independent and independent system, not only exporting culture within the game, but also promoting its world outlook and its stories around the world, so that players and even more people can realize:Game is an entertainment way that can bring a complete world to everyone with the experience of playing, so it is worth going to a bigger and broader world.

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